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Course designed by Qiang Li
====This course focuses on increasing students' Englsih writing ability through multimedia-based progressively training. Students will be put into an environment where they will meet all the basic elements which are essential for English writing, and get repeated, progressive chances to understand, prepare for and practice English writing skills in all forms. The training meterials that are available include, vocabulary accumulation, sentences structuring, logic training, writing practice and other writing elements in forms of text, audio, video or other multimedia.====
 * ===== Increase Students' English Writing ability =====

"Increasing Students' English Writing Ability" is a course used in Zhengzhou 47 Middle and High School. The designer of this course is Qiang Li leewant@tom.com.
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 * ==Course Objectives:==

4. Use relavant writing theories to improve and polish their writing.
|| Senior English for China 7 (Published by the Remin Educational Press) || ====This course will be conducted using game-based learning strategies. The course is organized to maximize student-centered learning as it is lossely structured as a role playing game, generally in the Journey to the West story. Students are disciples who are based in Chang'an and venture out to beat many monsters who stop them from getting the real Buddhist classics. Each disciple keeps a record of the pursuits along these paths in a personal adventurer's log that includes links to that adventurer's Missions and has a Disscussion Tab where one can find that Disciple's Meditation write ups, Conquest disscussions, Journal entries, Surveillance reports, and Mission updates. Disciples will use their abiltiy to read and practice. In the end, they will achieve their ultimate goal through continuous practice.====
 * ==Textbook:==
 * ==Methodology:==

Look, there is the adventure on the above picture now. Click on it and begin your journey!
|| ====Grades will be derived from experience points(XPs) generated by various activities achieved in the conquest of this course game. Students wil be able to get XPs in the Meditation (readings, soud presentations of course content) and Conquests (activities) that are recorded in their adventurer logs. Battles allow them to get more XPs. Experience points also can be gained through regular journal entries relfecting on one's personal learning experience and surveillance reports observing activities others pursue in the class.====
 * ==Grades:==

====1.Meditations and Conquests, are the main source where players can earn XPs. There must be some balance between them. Some Meditations and quests will be required, but there should be more Meditations than Conquests.(====
 * ====Meditations are reading, listening, or watching experiences that then are written up as a report on the content acquired from the experience. The lengthes and complexity of these reading experience will determine the XPs from which players can earn. The quality of the write-ups matters in terms of what one has gained and understands. At least 60％ of Meditation/Conquest XPs must be from Meditations.====
 * ====Conquests are mainly games, exercises, or writing tasks, where one is expected to drill their certain abilities according to the topic for that path and report their achievements from these activities or hand in required tasks.====

====2.Journals and Surveillance are relatively easy ways to get XPs, but an adventurer may not get credit for more than each per week ( one Journal and one Surveillance report ). Therefore, Journal and Surveillance cannot be done late, because that would yield more than one per week.==== ====3.Power-ups are extra points that will be given for certain accomplishments at various times during the course, as noted on the Power-ups page. Power-ups help ensure that students pursue optimum study strategies with regard to making good choices of material to consider and keep up with work to be done in a timely mannar. Information on Power UPs is linked to the wiki sidebar.====
 * ====Additional Meditations and Conquests can make up for missed Journal or Surveillance XPs.====
 * ====Journal and Surveillance reports are worth up to 3 XPs each, with and option for extra points awarded for particularly thorough Surveillance reports. Journal entries have a far less likely possibiltiy for extra points.====

4.Buddhist Empowerment is an exam, developed individually for each Adventurer, based on the Meditations and Conquests pursued. It is worth up to 40 XPs and is likely to be 40 multiple choice questions. || ====Calendar is how this course will be carried out in time basis. Considering most of the students taking part in this course are from high schools in China and have relatively regular classes every day except Saturday and Sunday, tasks should be handed in roughly based on what is required in Calendar.This course will last for three months. Students are required to hand in or finish their assignments on week basis.==== ||
 * ==Calendar:==
 * ==Disclaimer:==

The teahcer reserves the right to make any changes as be deemed necessary or desirable without any notice.
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